Since you can't actually place moving Pokémon here, use tile representations if available (like a Poké Ball on the ground) or plan for where Pokémon could conceptually be. For example, place a water feature that looks like it could be home to a Goldeen or a Magikarp.
Pokémon FireRed tilesets are the graphical building blocks used to construct the game's overworld. In technical terms, a tileset is a collection of 8x8 pixel tiles that are grouped together into 16x16 pixel blocks pokemon fire red tilesets
uses a specific dual-tileset system for every map to manage technical limitations and visual variety. The Dual-Tileset Architecture Every map in is constructed by combining two distinct tilesets: Primary Tileset (Global): Since you can't actually place moving Pokémon here,
These sit on top of ground tiles. This category includes: In technical terms, a tileset is a collection
: This is loaded into the map's base layer and typically contains universal elements like standard grass, ledges, water, and basic trees. For outdoor maps in Kanto, this is almost always "Tileset 0".