: The game runs at up to 1080p in TV mode and 720p in handheld mode. It generally targets 30fps, though some players report occasional stutters or freezing during intense combat.

So, yes, 17 GB is significant. However, you are getting a 30+ hour campaign (40+ with DLC). The Deathinitive Edition represents the complete vision. If you own a large microSD card (256GB or 512GB), this should be a permanent fixture on your system.

The Switch port is a "solid enough" way to play on the go, though it comes with some hardware-specific trade-offs:

: Features a revamped loot distribution and skill tree system, allowing for deeper character customization compared to the first game. Visual Enhancements

Darksiders II is often described as a gumbo of gaming greats. It takes the dungeon design of The Legend of Zelda , the combat rhythm of God of War/Devil May Cry , and the loot mechanics of Diablo , wraps it all in a platforming shell reminiscent of Prince of Persia , and serves it on a massive open world map.

Darksiders 2- Deathinitive Edition Switch Nsp [2021] «Top 100 VALIDATED»

: The game runs at up to 1080p in TV mode and 720p in handheld mode. It generally targets 30fps, though some players report occasional stutters or freezing during intense combat.

So, yes, 17 GB is significant. However, you are getting a 30+ hour campaign (40+ with DLC). The Deathinitive Edition represents the complete vision. If you own a large microSD card (256GB or 512GB), this should be a permanent fixture on your system. Darksiders 2- Deathinitive Edition SWITCH NSP

The Switch port is a "solid enough" way to play on the go, though it comes with some hardware-specific trade-offs: : The game runs at up to 1080p

: Features a revamped loot distribution and skill tree system, allowing for deeper character customization compared to the first game. Visual Enhancements However, you are getting a 30+ hour campaign (40+ with DLC)

Darksiders II is often described as a gumbo of gaming greats. It takes the dungeon design of The Legend of Zelda , the combat rhythm of God of War/Devil May Cry , and the loot mechanics of Diablo , wraps it all in a platforming shell reminiscent of Prince of Persia , and serves it on a massive open world map.