Resident Evil 3 Directx 11 -

Upon launch, you’ll see a one-time shader compilation (similar to DX12), but afterward, the game runs entirely under DX11.

The choice between APIs often depends on your specific hardware configuration. resident evil 3 directx 11

This guide covers why you might want to use DX11, how it compares to the newer API, and the specific steps to access it after Capcom's "next-gen" updates. DX11 vs. DX12: Which Should You Choose? Upon launch, you’ll see a one-time shader compilation