Breeding Farm Debug Codes -v0.6.1- -updated- • Essential & Quick
Current Energy: Field 1: WickedEnergy or energy | Field 2: 0 to 99998 .
Based on the text provided, here are the known debug codes for the game (specifically for version v0.6.1 ). Breeding Farm Debug Codes -v0.6.1- -Updated-
The following debug codes are included in version 0.6.1: Current Energy: Field 1: WickedEnergy or energy |
Skip long waiting periods or reset the clock to reach specific events that only trigger at night. : Field One: daysPassed or FullMoonsPassed Field Two: 0 to 99999 (Number of days to skip). Set Current Day : Field One: daysNow or MarkYourCalendar Field Two: 0 to 99999 (Sets the exact current day). Change Time of Day : Field One: timePhase or OctoberSky Field Two: Day or Night . Reset Shop Inventory : Field One: restock or CandyBag Field Two: talia (Instantly refreshes Talia's shop). 3. Monster & Gallery Customization : Field One: daysPassed or FullMoonsPassed Field Two:
| Code | Effect | | :--- | :--- | | debug.spawn.entity Legendary_Egg 5 | Spawns 5 legendary eggs directly into your inventory. | | debug.spawn.item Efficiency_Module_x4 | Spawns the rarest upgrade module. | | debug.player.invincible 1 | Toggles invincibility (predators/weather events no longer harm your livestock). |
Before we dive into the codes, it is crucial to understand what changed in this patch. The developers have rewritten the backend scripting engine, which broke all previous v0.5.x debug codes. The tag on this keyword signifies these commands are compatible with the new Unity-based console and the revamped Lua script hooks .