Quothspe V925quot Ultra Realistic Shader For Mcpe 117 New
vec3 radiance = sunColor * NdotL; vec3 colorOut = (kD * diffuse + specular) * radiance; colorOut += ambientColor * albedo.rgb * ao;
The HSPE v9.25 shader focuses on several critical areas to achieve its realistic look: Dynamic Lighting and Sun Rays quothspe v925quot ultra realistic shader for mcpe 117 new