The ReShade injector must be installed into your game's directory.
As the story goes, a group of curious gamers and tech enthusiasts stumbled upon the leaked build and decided to experiment with it. They called themselves the "RTGI Crew." Their leader, a brilliant but reckless individual known only by their handle "KaelDarkhaven," was determined to unlock the secrets of Erebus.
: The public releases of RTGI are typically numbered like v0.36.1 (not “0361”). The latest public version as of my knowledge is around v0.36 or v0.37 (available on Patreon or GitHub).
Use RTGI in conjunction with ReShade’s "Depth of Field" or "LumaSharpen" to offset the softness caused by temporal filtering.
The RTGI 0.36.1 shader by Pascal Gilcher brings path-traced lighting, ambient occlusion, and advanced bounce lighting to PC games. This version focuses on refined, flicker-free denoising and efficient, realistic lighting, available exclusively through the developer's Patreon page. Learn more and support the development of RTGI on Patreon.
The shader, developed by Pascal Gilcher (also known as Marty McFly), is a highly popular post-processing effect used with ReShade to simulate realistic lighting in games that don't natively support ray tracing.
