: Open the exported file in an external program like Blender or Metasequoia to make your changes. Import Back Drag your edited file back into SB3Utility. Goto Frame
: It is one of the few tools capable of modifying Unity asset bundles, which is critical for porting custom models into games. sb3utility tutorial
Since SB3Utility is an open-source project hosted on GitHub (by the user fubar-coder ), you need to download the latest release. : Open the exported file in an external
# Create a new project project = sb3utility.Project() sb3utility tutorial
Textures are the "skin" of your 3D models. Replacing them is one of the most common ways to customize characters or outfits.