: Reaching a gold or blue Memory Cube provided a moment of respite amidst the game's heavy philosophical and psychological themes. Resource Management
: Collecting all obtainable gear and items, which is famously difficult due to many shops and locations becoming inaccessible during Disc 2. Mastering Deathblows
: Players can save at any time while navigating the world map by opening the main menu. Completion Time
: Reaching a gold or blue Memory Cube provided a moment of respite amidst the game's heavy philosophical and psychological themes. Resource Management
: Collecting all obtainable gear and items, which is famously difficult due to many shops and locations becoming inaccessible during Disc 2. Mastering Deathblows
: Players can save at any time while navigating the world map by opening the main menu. Completion Time