runs differently on various hardware.
The core of version 1.50 was the introduction of a new graphics core intended to future-proof the simulation. While still utilizing the DirectX 11 API, the update laid the groundwork for future transitions to DirectX 12 and Vulkan.
| Hardware | Experience | |----------|-------------| | | Excellent. TAA on + 400% scaling at 60+ FPS. | | Mid-range (GTX 1060, 8GB RAM, HDD) | Good. TAA on medium, scaling 200%. Background loading helps HDD stutters. | | Low-end (integrated GPU, 4GB RAM) | Mixed. TAA may cost 10–15 FPS – disable TAA and use SMAA. |