gfx/ – 2D assets (conback.lmp, palette.lmp) maps/ – e1m1.bsp through end.bsp progs/ – progs.dat (QuakeC bytecode) sound/ – doors, gibs, explosions (WAVs) textures/ – water, sky, lava animations

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: Folder named rogue containing pak0.pak . gfx/ – 2D assets (conback